Following the initial experiment, Floreum also discovered a neat method to make UV shape keys using Animall, a built-in Blender add-on that lets the user animate mesh, lattice, curve, and surface data. Moreover, as Twitter user DigitalGreenTea pointed out in the comments, it is possible to export UV animations from Animall as Alembic files, allowing for a rather obscure way to set up animations with Blender. You can check out the original posts and learn more about this peculiar method by visiting Floreum's Twitter page.
"artist" - Google News
May 13, 2024 at 01:36PM
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3D Artist Showcases Animated UVs in Blender - 80.lv
"artist" - Google News
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